online school

3D Character Design 101

Choose your start date

€375.00
3D Character Design Duration: 4 Weeks

Start: Every Month

Level: Beginner

Learning Advisor Federico Mattioli

Course Description

The Course will focus on the main skills needed to successfully Design a 3D Character for Game or Film, starting from a base drawing and a written concept to a full 3D model with a limited polycout budget, with textures. We will also step into zBrush to sculpt a Digital Maquette and all the texture needed for the 3D model.

Taster Video

 

Course Prerequisites

Maya Basics, Photoshop Basics Drawing Basics.

Course Aims

  • Understand how to design a Character from the Concept Master Maya modeling tools
  • Build the Character Master zBrush sculpting tools
  • Create textures and a final Maquette

Course Topics

  • How to create a Character Concept
  • Understanding and Drawing Anatomy
  • Maya modeling tools
  • Understanding UVMapping
  • zBrush sculpting tools
  • zBrush to Maya export and Maya rendering basics

Course Outcomes

  • Study and develop a Character from sketch to final design
  • Model a Caracter with Maya with a limited Polycount budget for Game purpose
  • Layout complex textures and shaders
  • Sculpt a digital maquette with zBrush

Required Resources

Software: Photoshop/Painter/Alchemy . Maya . zBrush

Hardware: Wacom Graphic Tablet (Bamboo/Intuos/Cintiq)

Custom Fields
Learning Advisor: